Fontlab will create these nodes even automatically, if you let the built-in algorithm “optimize” your curves. And it is also common practice to make sure that the Bézier handles are either vertical or horizontal in such cases: vertical, if the node defines a “left” or “right” extreme of the curve, horizontal, if the node defines a “top” or “bottom” one. As you will know, it is common practice in glyph design to place nodes at the extremes of the curve that defines a glyph shape. Anyway, let me try to explain what I meant to say in a different way. Maybe something was lost in translation, so please let me apologize if that should have been the case. What precisely do you consider “incorrect”? :unsure: Changing the viewbox aligns the curve to the left of the document, but FontForge has a nice "Center in Width" function that can be applied to multiple glyphs at a time. Since SVG is text I found that the two SVG files differ in that the "viewbox" is different, maybe I should write a simple program to iterate through the files in that directory and change the viewbox of every file. Maybe I should try and suggest this as a feature request, exporting individual curves as they are placed in the artboard should be useful for a lot of applications as well, such as web or gui-design. I've looked at Inkscape, but I try and avoid that one too. The reason why I'm using Affinity Designer is to avoid as much vector graphics editing in FontForge because their editor is pretty bad. I thought of that as well, this requires me to group the curve with a rectangle the size of the artboard and remove that rectangle for each individual glyph in FontForge. What I would like to be able to do is export each individual curve as it is placed on the art board as an svg file so the curve named "A" exports as "A.svg" in that folder and "B" as "B.svg" etc.Ĭould you perhaps work around that by applying a thin stroke around the edge of the 1024 x 1024 (or 1000 x 1000) square, so that each glyph is like a Scrabble tile, and then remove the border in FontForge? :unsure: There's a video here showing part of my process: Then place the curves in a 1024 X 1024 (or 1000 X 1000) artboard, all centered using the "Align -> Center" and place them according to the baseline. My process is that I create a folder for each type of characters such as. I've been messing around with designing fonts in Affinity Designer, then exporting the individual glyphs and importing them into FontForge.ĭoing this I've come across some annoying monkey work that I really wish had a more automated solution.įrom the Affinity Designer side of the process I find that the most tiresome process is exporting the individual curves.
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